CSE 290R: Special Topics
Unit 02 - Fundamentals
Competencies
-
A working knowledge of the Godot Engine and its core systems.
- Understand the hierarchical relationship between nodes and scenes.
- Write and modify GDScript to implement gameplay mechanics.
- Use signals to create event-driven interactions between game objects.
- Extend and enhance a tutorial game by applying these concepts.
Activities
- Study or review the learning resources as needed.
- Complete one of the following tutorials in Godot.
- Modify the tutorial game to include enhancements such as:
- A scoring system.
- New player interactions or enemy behaviors.
- Custom level layouts.
- Upload your code to the Github repository you created for it.
Deliverables
- Completed and enhanced tutorial project with:
- At least one new feature (e.g., scoring, collectibles, or modified levels).
- Event-driven interactions using signals.
- Link to the Github repository where you store the code.
- A short video walkthrough explaining the project and enhancements
you made.