CSE 290R: Special Topics
Unit 01 - Introduction
Competencies
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A working knowledge of the Godot Engine and its core systems.
- Set up the Godot Engine and explore its interface.
- Understand the structure of game projects, i.e. assets, nodes, and scenes.
- Demonstrate the ability to run a simple project in Godot.
Activities
- Study or review the learning resources as needed.
- Install and configure the Godot Engine.
- Explore the Godot interface and basic project setup.
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Open and run a pre-made example project to understand its structure.
- Create a Github repository for your game projects.
Deliverables
- Installed and configured Godot environment.
- Github repository for the next unit's project.
- A short video walkthrough explaining the Godot editor and project structure.